What you’ll learn
- 3D Sculpting Tools and Techniques
- Introduction to Character Design: Concept Exploration and Sketching
- Essential Concepts of Polygonal Modeling and Retopology
- Optimization Techniques and Fundamentals of Rigging
- UV Unwrapping and Hand-Painted Textures
- Basic Materials and Textures (for Blender 2.8 Eevee)
- Scene Assembly and Overpainting Techniques